{$CLEO .CS}

//-------------MAIN---------------
0000: NOP 

:NONAME_2
wait 0 
if  
Player.Defined($PLAYER_CHAR)
jf @NONAME_2 
jump @NONAME_79 

:NONAME_79
wait 0 
if
09AE:   actor $PLAYER_ACTOR driving_train
jf @NONAME_79
jump @stop_1

:stop_1
wait 0
if and
00D9: 1@ = actor $PLAYER_ACTOR car
03C0: 1@ = actor $PLAYER_ACTOR car
00DB:   actor $PLAYER_ACTOR in_car 1@
0AB0:   key_pressed 32 //spasebar
jf @stop_1
jump @stop_2

:stop_2
wait 0
06DC: set_train 1@ acc 0.0 
06DD: set_train 1@ speed 0.0 
wait 3000 
jump @NONAME_2

     //00D9: 68@ = actor $PLAYER_ACTOR car // add to mission cleanup
 //03C0: $2197 = actor $PLAYER_ACTOR car
